207
Avery Hill Rd. Cellular 860-514-1062
Ledyard,
CT, 06339 crossdavidm@gmail.com
http://www.davidmcross.com
Employment History
Jan 2008-Sept 2008 Environment
Art Intern
Liquid Entertainment
Studios Pasadena, CA
“Rise of the Argonauts” (Xbox360/PS3/PC) Released 12/08
· Created low-poly 3D models for use in game
environments
·
Textured environment models
· Placed
and moved assets using the Unreal 3 engine
·
Made collision meshes and blocking
volumes
·
Optimized 3D assets to improve memory
Jul 2007-Dec 2007 3D
Artist Intern
Cryptic
Allusion, LLC. Austin, TX
“Donk!”
· Created multiple character
models
·
Animated an intro cinematic
Nov 2007-Dec 2007 3D
Artist
Supreme
Commander: Space Mod
· Modeled and textured spaceship models
May 2006-Aug 2007 Art
Lead
Subsist
Mod Tempe, AZ
· Built 3D models of characters and weapons
·
Made 2D concept art for characters and
weaponry
·
Managed work from fellow students art
work
Skills
-3D Studio Max 8.0 - Zbrush 3.0
Low
poly modeling Sculpting models to create
normal maps
Unwrapping
UV’s -Maya 8
Animation
Low-poly modeling
Spline modeling
Animation
-Adobe
Photoshop CS2 -Macromedia Flash
2D Art 2D
animation
Photo restoration
-Unreal
Editor 3.0
Placing and editing
assets
Terrain editing
Importing assets into
Packages
Education
Aug 2004-Aug 2007 B.A., Multimedia, Video Game
Design
University
of Advancing Technology Tempe,
AZ
·
Magna Cum Laude