207 Avery Hill Rd.                                                                                                                     Cellular 860-514-1062

Ledyard, CT, 06339                                                                                                            crossdavidm@gmail.com

http://www.davidmcross.com



David Cross


Employment History

 

Jan 2008-Sept 2008               Environment Art Intern

                                    Liquid Entertainment Studios                                                  Pasadena, CA

     Rise of the Argonauts” (Xbox360/PS3/PC)                          Released 12/08

     ·     Created low-poly 3D models for use in game environments

·         Textured environment models

                                    ·     Placed and moved assets using the Unreal 3 engine

·         Made collision meshes and blocking volumes

·         Optimized 3D assets to improve memory

 

Jul 2007-Dec 2007                 3D Artist Intern

                                    Cryptic Allusion, LLC.                                                                  Austin, TX

                                    Donk!”

·    Created multiple character models

·         Animated an intro cinematic

 

Nov 2007-Dec 2007               3D Artist

                                    Supreme Commander: Space Mod                                       

                                    ·    Modeled and textured spaceship models

 

May 2006-Aug 2007               Art Lead

                                    Subsist Mod                                                                              Tempe, AZ

                        ·    Built 3D models of characters and weapons

·         Made 2D concept art for characters and weaponry

·         Managed work from fellow students art work


 Skills


 


      -3D Studio Max 8.0                                 - Zbrush 3.0

                               Low poly modeling                                   Sculpting models to create normal maps

             Unwrapping UV’s                         -Maya 8

Animation                                                  Low-poly modeling

Spline modeling                                        Animation

-Adobe Photoshop CS2                         -Macromedia Flash

2D Art                                                        2D animation


Photo restoration

-Unreal Editor 3.0

Placing and editing assets

Terrain editing

Importing assets into Packages



 Education

 

Aug 2004-Aug 2007                B.A., Multimedia, Video Game Design

                                    University of Advancing Technology                                      Tempe, AZ     

·         Magna Cum Laude