RESUME
TRAVIS W. BOLEK
1432 E. Sheridan St.
Phoenix, AZ 85006
Home: (602) 256-6626
Cell: (602) 481-8229
Email: trabolek@yahoo.com
Objective:
To work in a high energy, and fun environment creating worlds on paper and animating them.
Technology:
Software: Adobe Photoshop CS/CS2, Adobe Illustrator CS/CS2, Painter IX, Maya 6.0/6.5/7.0, Max 8.0
Hardware: Mac OS 9/X and Windows XP
Education:
University of Advancing Technology
B.A., Game Design, targeted degree date Fall 2006
Experience:
Spell Dancer (Strategy RPG)
Modeler/Animator
May 2006 to Current
Responsibilities:
Work with lead designer and concept artist to create accurate models
Animate chracters to breath life into them
The Slipshod (Animated Cartoon)
Concept Artist/Animator
May 2006 to Current
Responsibilities:
Work with director to establish character designs
Animate scenes to breath life into the static drawings.
Grayscale (Half-Life 2 Mod)
Concept Artist
Dec. 2005 to Mar. 2006
Responsibilities:
· Work with lead to design characters for the Half-Life 2 engine
· Work with modelers to develop effective model sheets
Controller the Movie (Independent Movie)
Concept Artist/Storyboarder
Jul. 2005 to Nov. 2005
Responsibilities:
· Work with director and writer to develop solider models for movie
· Work with director to develop storyboards
Fateless (Neverwinter Nights Mod)
Concept Artist
Mar. 2005 to Sept. 2005
Responsibilities:
· Work with lead to develop characters for the Neverwinter Nights engine
· Design props to populate the world.
References: Upon request.