RESUME

TRAVIS W. BOLEK
1432 E. Sheridan St.
Phoenix, AZ 85006
Home: (602) 256-6626
Cell: (602) 481-8229
Email: trabolek@yahoo.com

Objective:

To work in a high energy, and fun environment creating worlds on paper and animating them.

Technology:

Software:
Adobe Photoshop CS/CS2, Adobe Illustrator CS/CS2, Painter IX, Maya 6.0/6.5/7.0, Max 8.0
Hardware: Mac OS 9/X and Windows XP

Education:

University of Advancing Technology

B.A., Game Design, targeted degree date Fall 2006

Experience:

Spell Dancer (Strategy RPG)
Modeler/Animator
May 2006 to Current

Responsibilities:

Work with lead designer and concept artist to create accurate models
Animate chracters to breath life into them

The Slipshod (Animated Cartoon)
Concept Artist/Animator
May 2006 to Current

Responsibilities:

Work with director to establish character designs
Animate scenes to breath life into the static drawings.

Grayscale (Half-Life 2 Mod)

Concept Artist
Dec. 2005 to Mar. 2006

Responsibilities:

· Work with lead to design characters for the Half-Life 2 engine
· Work with modelers to develop effective model sheets

Controller the Movie (Independent Movie)
Concept Artist/Storyboarder
Jul. 2005 to Nov. 2005

Responsibilities:

· Work with director and writer to develop solider models for movie
· Work with director to develop storyboards

Fateless (Neverwinter Nights Mod)
Concept Artist
Mar. 2005 to Sept. 2005

Responsibilities:

· Work with lead to develop characters for the Neverwinter Nights engine
· Design props to populate the world.

References: Upon request.

(c) 2006 All Content Travis Bolek Site Template by Martin Villiam Jensen